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Customer Success Check-in

If every email you send a client is about a problem or a renewal, every email you send is implicit bad news. The Customer Success Check-in writes the proactive outreach that breaks the pattern — never 'just checking in', always tied to something real.

What this skill does

Most businesses only talk to customers when something is wrong or money is changing hands. That trains the customer to associate your name with friction. The Customer Success Check-in flips the pattern — every message has a real reason behind it, lands when there's something genuine to say, and gives before it asks.

The skill picks the check-in type before it writes a word. Value reinforcement when the data tells a story the customer hasn't noticed. Milestone celebration when there's an actual milestone — twelve months, a thousand tickets handled, a specific result worth naming. Value-add when you've found something useful and they're the obvious recipient. Re-engagement when usage has dropped and a heavy "we miss you" email would make it worse. Feedback request when a specific question will get a specific answer, not a generic survey link they'll ignore.

Every email runs the WARM structure: a specific reason for reaching out, something useful in the body, a light ask, and enough personalisation that the email could not have been sent to anyone else on the list. "Just checking in" is treated as a banned opener — if the skill can't find a trigger for the outreach, it tells you the email shouldn't be sent yet.

The output ships with a follow-up plan for three scenarios: they respond positively, they go silent for five days, or they surface a concern you didn't know about. That last branch matters most — proactive check-ins occasionally uncover problems, and you want a response ready before you find out. Internal notes log the date, type, and next scheduled touch so the cadence stays varied across the year rather than collapsing into a monthly autoresponder.

It refuses to disguise a sales pitch as a check-in. If the message is really an upsell, the skill names it and offers to route the request through a separate outreach pattern. A check-in that's really a pitch is the fastest way to make every future check-in feel transactional — and once that signal lands, it's hard to undo.

When this triggers

  • ·You only contact customers when something's broken or it's renewal time
  • ·A customer has gone quiet and you want to re-engage without sounding like you're chasing
  • ·Someone hit a milestone — anniversary, usage threshold, a result worth flagging — and you want to acknowledge it
  • ·You've drafted 'just wanted to check in!' for the fourth time this week and binned it
  • ·You're handing customer comms to a CSM or VA and need check-ins that don't feel CRM-automated

Example

Trigger

User: 'Long-term client, 14 months in, support tickets dropped 40% after we shipped the new knowledge base. Last contact was 6 weeks ago resolving a billing query.'

Output

Check-in type: Value Reinforcement Goal: Re-anchor the value before renewal conversations next quarter Subject: Your Q1 numbers + one idea for Q2 Hi [name], Was looking at your account data this morning — support ticket volume is down 40% since we rolled out the knowledge base in November. That's roughly 12 fewer tickets a week your team isn't handling. Wanted to flag it in case it's useful for the quarterly report you mentioned. One idea while it's in front of me: the top deflection article is "[topic]" — if we built two more in the same pattern around [adjacent topics], you'd likely take another chunk off the queue. Quick 15 minutes next week to talk it through? [Sign-off] Follow-up plan: · Positive response → book the 15-min call · No response in 5 days → soft nudge with the next-step doc · Concern raised → switch to a 30-min diagnostic call

Get this skill + 7 more

Get the full Customer Support pillar (8 skills) or the complete library.

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What you get

  • 162-line SKILL.md, ready to drop into ~/.claude/skills/
  • Tested through 3 Karpathy-loop iterations (versions v1.0.0 → v1.3.0)
  • Triggers automatically when relevant — no command to remember
  • Lifetime updates as the skill is refined further

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