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OKR Builder

Most OKRs fail in the same three ways — Objectives that are actually tasks, Key Results that aren't measurable, and a list so long that nothing gets prioritised. The OKR Builder catches all three before the quarter starts.

What this skill does

OKRs go wrong before the quarter starts. Someone writes "Launch the new dashboard" as an Objective — that's a task, not an outcome. Someone writes "Improve customer experience" as a Key Result — that's not measurable, you can't tell at quarter-end whether you hit it. Someone lists eighteen KRs across six Objectives — that's not focus, that's a project backlog with new naming. This skill catches each failure mode before it makes it into the planning doc.

Objectives have to pass four tests. Qualitative — numbers belong in KRs, not Objectives. Inspirational — would you put it on a poster? Ambitious but achievable — 70% achievement should be a success, if 100% feels easy it's not stretching. Time-bound — fits in the quarter. Three to five maximum, three is ideal. Key Results have a stricter bar: measurable (point to a number at quarter-end and say hit or missed, no interpretation), outcome-based not output-based (the blog post count doesn't matter, the traffic those posts generated does), within your influence (you can meaningfully move it), with a baseline (today's number) and a stated measurement source.

There are stress tests built in. Gaming check — could the team "hit" the KRs while missing the spirit of the Objective? If yes, add a counter-metric. Capacity check — can the team realistically progress all KRs given other commitments? Alignment check — can you draw a line from each team KR up to a company objective? Dependency check — flag KRs that depend on other teams delivering. Anti-goals get an explicit section: what you're NOT doing this quarter and why, because unspoken anti-goals turn into scope creep by week four.

It handles the messy real-world cases. Mid-quarter pivots get a protocol — score what was achieved at the pivot point, write new OKRs for the remainder if more than four weeks are left, document the reason so end-of-quarter scoring doesn't look like failure. Non-commercial contexts (non-profits, internal teams, government) keep the structure with different metric types — beneficiaries served, policy changes, process time reduced. And if you scored 1.0 on everything last quarter, the next set's targets go up 30-50%. The point of OKRs is to fail on some of them. That's the calibration that proves you were stretching.

When this triggers

  • ·You're doing quarterly planning and the team's last OKR draft reads like a project task list
  • ·You scored 1.0 on every KR last quarter and you suspect that means the targets were too soft
  • ·You've written 'Improve customer experience' as a KR and you know it's not measurable
  • ·You're cascading OKRs from company → team → individual and the alignment is wobbly
  • ·Mid-quarter pivot just happened and you need a protocol that isn't 'silently abandon the OKRs'

Example

Trigger

User: 'Q3 OKRs for our growth team. Draft has 5 objectives, 18 KRs. Sanity check it.'

Output

Sanity check — 5 objectives / 18 KRs. Verdicts: · Too many. Cap at 3 objectives, ~9 KRs total. · Objective 2 ("Launch checkout v2") is a task, not an objective. Reframe: "Make checkout the smoothest part of the funnel." KRs measure the outcome, not the launch. · KR 1.3 "Improve conversion" — no number, no baseline. Reject. Rewrite: "Increase signup→activation from 34% to 45%." · KR 3.2 "Publish 12 blog posts" — output not outcome. Reframe: "Grow organic traffic from 10K to 18K monthly." · KR 4.1 has no measurement source. Add: "tracked in Amplitude dashboard [link], reviewed weekly." Anti-goals (add): not pursuing enterprise tier this quarter. Counter-metric (add to KR 2.2): quality score, to prevent gaming the response-time target. Re-draft attached. 3 objectives, 9 KRs, baselines + measurement sources on every line.

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What you get

  • 176-line SKILL.md, ready to drop into ~/.claude/skills/
  • Tested through 3 Karpathy-loop iterations (versions v1.0.0 → v1.3.0)
  • Triggers automatically when relevant — no command to remember
  • Lifetime updates as the skill is refined further

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