Customer Retention Playbook
Most e-commerce brands spend nearly all their budget on acquisition and almost nothing on retention — exactly backwards. Acquiring a new customer costs many times more than keeping one. The Customer Retention Playbook builds the segmentation, second-purchase campaign, win-back flow, loyalty programme, and VIP architecture that turns one-time buyers into repeat customers systematically.
What this skill does
A 5% increase in retention can increase profits by 25-95%. Those numbers get quoted endlessly and acted on almost nowhere, because retention requires a system — segmentation, triggered flows, programme design — not a hope and a monthly newsletter. The playbook is that system.
Segmentation is RFM-based: recency, frequency, monetary value. Behaviour, not demographics. A 25-year-old who buys monthly is more valuable than a 45-year-old who bought once. The seven priority segments — champions, loyal customers, potential loyalists, at-risk VIPs, one-timers, lapsed, lost high-value — each get a different action, because sending the same campaign to a VIP and a one-timer wastes both.
The single highest-impact play is converting one-timers to two-timers. The probability of a third purchase jumps from roughly 30% after order one to roughly 50% after order two — the second purchase is the hardest and most valuable transition. The playbook concentrates disproportionate effort on it: a three-email sequence starting Day 14, with content matched to product type. Consumables get a replenishment frame ("running low?"). Durables get a complementary cross-sell. Experiences get a "here's how to get more from your [product]" frame. Not the same email rebranded.
Win-back flows have four stages and only one carries a discount. Stage 1 is soft ("we miss you" plus a recommendation). Stage 2 surfaces what's new since they last bought. Stage 3 introduces a meaningful offer. Stage 4 is the explicit "is this goodbye?" — and after that, you stop, because the probability of reactivation past 3x the average purchase cycle is below 5% and you're better off spending the budget elsewhere.
The loyalty programme is matched to the model. Points work for frequent lower-AOV purchases. Tiers work for higher-AOV aspirational brands. Hybrid works best for most. The skill won't recommend a 4-tier programme with 12 perk levels for a brand with five SKUs — a programme too complex to maintain does more harm than no programme at all. VIPs get a different treatment entirely: personal outreach, surprise gifts, early access, founder contact — the things automated emails can't replicate and competitors can't discount away.
Honest about new stores. If you have under 500 customers or no purchase history, the skill won't pretend to segment. You get benchmark targets (27% repeat rate for general e-commerce, 40%+ for consumables) and a focused plan: build the data collection, build the second-purchase campaign, come back for the segmentation architecture once you have 1,000+ data points. Subscription and SaaS businesses get a different framework — RFM's Recency becomes Engagement Recency (last login, last feature use), because their churn is continuous, not purchase-gap based.
When this triggers
- ·Your repeat purchase rate is under 20% and you don't have a system to fix it
- ·You have customer data but no segmentation — everyone gets the same email
- ·You're considering a loyalty programme but don't know whether points, tiers, or hybrid suits your model
- ·Your VIPs (top 10% by spend) get the same automated emails as everyone else
- ·You have under 500 customers and need to know what to build first instead of a full segmentation map
Example
Trigger
User: 'Skincare brand. ~3,200 customers. Repeat rate 18%. Sending one weekly newsletter to the whole list. No loyalty programme.'
Output
Current state: low retention maturity. 18% repeat rate is below the 27% e-commerce benchmark — biggest opportunity is the second-purchase gap. SEGMENTATION (RFM-based) | Segment | Criteria | Est. Size | Priority | | Champions | Recent + 4+ orders | ~4% | Reward + refer | | At-Risk VIPs | High spend + 60+ days silent | ~2% | Win-back urgently | | One-Timers (recent) | 1 order, last 60 days | ~38% | Second-purchase campaign | | Lapsed | No purchase in 6+ months | ~31% | Re-engagement | THE RETENTION ENGINE 1. Second-purchase campaign (one-timers — biggest lever): Day 14 / Day 28 / Day 45, escalating from replenishment reminder to small incentive. 2. Win-back flow: 4 stages, only Stage 3 carries a discount. 3. Loyalty programme — recommended HYBRID for this AOV band: points for spending, tiers for status. Skincare suits replenishment + sample upgrades over hard discounts. 4. VIP programme: top 10%. Personal note from founder, early access, surprise samples — not automated. + 90-day implementation roadmap and KPI targets.
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